![the merchant wildermyth the merchant wildermyth](https://themobmuseum.org/wp-content/uploads/2017/04/4-7-17-Rickles-young.jpg)
Move through to the left, and you’ll see a sign at a crossroads.Ĥ. You’ll very soon be greeted by another of these platforming segments, and once again you can just jump up directly to the final platform to skip it.ģ. It’s quite easy, but you can also just skip it by jumping straight up to the final platform.Ģ. Move forward, and you’ll soon come to a small platforming section. You find yourself quite close to the Sacred Valley now! It’s quite colourful here!ġ. With the jumping done, just move further and you’ll get to the next area. If you fall in the water, you’ll start over from the edge of the lake.ĥ. There’s only one path to follow, and the jumping is quite easy. Go through, and you’ll shortly reach another lake with a bunch of tiny islets. Like how do you even forget your axe and not even know where you left it? Sounds like an boring quest… Just go get it yourself?Ĥ. This will unlock the “You lost an axe?” achievement! (And yes, that is the achievement description! I like the self awareness of the developer.) Soon you’ll see a fallen log with an axe in it. Follow the left wall up to where the exit from this area is, blocked by two logs you could’ve easily jumped across. If you consider the Camper to be in the lower right corner of this area, then the exit is in the upper right, and you can find the axe in the upper left corner.ģ. The Camper wants you to bring him his axe. Once you reach a ledge where you can drop down, do so, and then go to the right to find the Camper.Ģ. There’s a slightly large area you need to move through, so just start walking.ġ. You’ll suddenly find yourself in a snowy area, next to the boat you arrived here in. Never hop on a strangers boat!!! Snowy Forest This will unlock the “Gone Fishin'” achievement! Then jump into the boat behind him to get to the next area.
![the merchant wildermyth the merchant wildermyth](https://www.folger.edu/sites/default/files/printed-texts-images/057779.jpg)
Now, return to the Traveller and give him the radio. From this side, you can jump on the crates to get across.ĥ. Go to the other side of that gate you saw earlier. This will unlock the “Radio Spotter” achievement!Ĥ. Cross the small bridge here, and find the radio sitting atop a rock. You’ll drop down into another tiny village area.